Functionality 1: Combat Music Management
Summary: This mod is a spiritual successor to the Maestro mod, now on low-maintenance and no longer improving, and also in last big update the dev made some very poor UX decisions. The Maestro mod’s has a lot more functionality that is not really used (Item and Character Hype Tracks) and that is taken over by other mods (Dramatic Rolls is so much better than Maestro’s Critical Tracks), but its signature feature for many people is its ability to set one playlist as “combat music playlists” and play that playlist when encounter starts and stop it when encounter ends.
Settings
- Combat Playlists — opens a dialog interface to manage playlists. Why define playlists instead using all existing ones? In many environments, the DM may have 100+ playlists (i.e. Abomination Vaults premium module) and having to scroll 100+ when you want to work with 3-4 playlists max is not good for the DM.
- Each Playlist has name and Playlist dropdown from all Playlists registered in the environment to set.
- Button to Add Playlist, Icon to Remove each Playlist, Icon or Button to Make Default one of the Playlists.
- Pause Ambiance Sounds [Global] - default on, if on when a combat starts all currently playing sounds are paused and resumed the combat ends.
Combat Tracker Tab
- Add a icon to the top row of the playlist, next to the trash can <i class="fa-solid fa-list-music"></i>. Press it to open a small slim dialog choice between all Combat Playlists set in Settings. Chosen playlist will be used for the encounter, overriding the default one.
- When the GM starts the encounter, the current sounds are paused (if Pause Ambiance Sounds is on) and a random track from the default or overriding playlist starts playing. When the encounter ends, the playlist is stopped, and if there were paused sounds, they are resumed.
- Tokens included in the encounter may override the playlist or the exact track played, using the highest priority among them.

Token Dialog / Prototype Token Dialog
- Add the following option to Identity or Appearance Tab that allow individual monsters to override the default Playlist of combat by using the Override Playlist set among all included tokens, the one with the highest priority. How is this used: set powerful monsters to Intense playlist with priority 10; set BBEG token to override with Boss Music Latin Chorus playlist with priority 50; set Icing Death the White Dragon to the exact Icing Death theme you have chosen from Boss Chorus playlist with priority 100.
- Combat Playlist Priority - default 10, accepts integer values, value used if Override has selected a playlist
- Combat Playlist Override - dropdown list, empty by default. Lists all combat playlists.
- Combat Track Override - if a Playlist was selected, populate with empty and all tracks from that playlist; empty by default but if particular song is selected, the override will use that particular song instead random one from the playlist. It’s OK to use RANDOM TRACK instead empty line, as long as it is the first line in the dropdown.
API Controls
- Macro support
- Function to force a combat playlist override, track override and priority on the current encounter. Allows for Macros and Material Deck button to override the current playlist choice for the about to start / started encounter to a different playlist or partcular track (i.e. switch from current music to Run Boy Run Orchestral, a hint for players to run)